UX for an Agile World (Part III)

by Stuart Ridgway, Original Music for Film and Television.  I originally wrote this article for Excella.com on October 5, 2016. More and more, the development world is embracing Agile practices.  As we learned in Part I of this series, the UX team must find a balance between gaining a complete understanding of the customer with bringing high impact … Continue reading UX for an Agile World (Part III)

UX for an Agile World (Part II)

by Stuart Ridgway, Original Music for Film and Television.  I originally wrote this article for Excella.com on September 26, 2016. More and more, the development world is embracing Agile practices. Yet, as we learned in UX for an Agile World (Part I), UX doesn’t necessarily integrate well with Agile development: Agile is about short development sprints … Continue reading UX for an Agile World (Part II)

UX for an Agile World (Part I)

by Stuart Ridgway, Original Music for Film and Television.  I originally wrote this article for Excella.com on September 13, 2016. More and more organizations are recognizing User Experience (UX) as a cornerstone of the products and services they deliver. Beyond being a hot buzzword, there is real science, methodology, and process behind the UX services … Continue reading UX for an Agile World (Part I)

Don’t Let Bad UX Kill Your Open Data – Part 3

by Stuart Ridgway, Original Music for Film and Television. You can see my presentation on this topic at the UXDC 2015 conference. This is Part Three of Three in a series that identifies opportunities for improving the experience of working with open data.  In Part One we established that there are at least two primary … Continue reading Don’t Let Bad UX Kill Your Open Data – Part 3

Don’t Let Bad UX Kill Your Open Data – Part 2

by Stuart Ridgway, Original Music for Film and Television. You can see my presentation on this topic at the UXDC 2015 conference. This is Part Two in a series that identifies opportunities for improving the experience when working with open data. In Part One we established that there are at least two primary opportunities. In this … Continue reading Don’t Let Bad UX Kill Your Open Data – Part 2

Don’t Let Bad UX Kill Your Open Data – Part 1

by Stuart Ridgway, Original Music for Film and Television.  You can see my presentation on this topic at the UXDC 2015 conference. Not much has been written about the user experience (UX) of working with open data.  This is troublesome for those of use who work with open data everyday; we either provide a sub-optimal experience for our data customers or we suffer … Continue reading Don’t Let Bad UX Kill Your Open Data – Part 1

Trade Data to help U.S. Companies Export

by Stuart Ridgway, Original Music for Film and Television.  I originally ghost-wrote this article on the Hack for Change Web site on June 5, 2015. The National Day of Civic Hacking is not just an event, it’s a mindset that the International Trade Administration (ITA) fully supports. We too follow open data principles by making trade data easily available for … Continue reading Trade Data to help U.S. Companies Export

Go Ahead! Dump Your Wallet and Live Out of Your Phone – Part 2

by Stuart Ridgway, Original Music for Film and Television In part one of this series I talk about the second hardest part of dumping my wallet:  choosing what four items I could keep inside my iPhone case. Where Things Really Get Interesting The actual hardest part of making the switch was no longer having a place to keep … Continue reading Go Ahead! Dump Your Wallet and Live Out of Your Phone – Part 2

Go Ahead! Dump Your Wallet and Live Out of Your Phone – Part 1

by Stuart Ridgway, Original Music for Film and Television I have been SO excited to write this article for a long time and now the time has come!  Yes, come on.   Dump your wallet.  Live out of your phone! Almost. The digital revolution has not yet been fully realized in my jacket pocket but we're soooooo … Continue reading Go Ahead! Dump Your Wallet and Live Out of Your Phone – Part 1