Monthly Archives: October 2016

UX for an Agile World (Part III)

by Stuart Ridgway, Original Music for Film and Television.  I originally wrote this article for on October 5, 2016.

More and more, the development world is embracing Agile practices.  As we learned in Part I of this series, the UX team must find a balance between gaining a complete understanding of the customer with bringing high impact value to the product early and often. To do so, we need to know how to engage with the Agile team as described in Part II.


Building Towards the MVP

Keep in mind that one of the most important steps in an Agile process is gathering feedback from users to ensure your developers are building the right product.  The UX team is instrumental in building and maintaining that feedback loop.  Let’s get to the meat of the problem:  how does the UX team plan out their daily activities to coincide and complement each Agile sprint?  Continue reading

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